Archive for the ‘Biped Control’ Category
Robust Physics-Based Locomotion using Low-Dimensional Planning
Motivation:
planning multiple steps, so that character can walk in challenging environments like terrain with gaps, or last disturbance.
Read the rest of this entry »
Biped Walker v2
2D的(伪)完整版(其实缺big toe)…

现在纠结到底要不要做3d,或者解决走路超级stiff的问题…
biped walker initial version
半稳定状态的biped walk controller
安装ODE和start code概览
某学期human motion modeling课程的project笔记
Read the rest of this entry »